Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include "common/simulation.h"
#include <spdlog/spdlog.h>
#include <memory>
#include <string>
#include <vector>
#include "common/components/area.h"
#include "common/components/coordinates.h"
#include "common/components/event.h"
#include "common/components/name.h"
#include "common/components/organizations.h"
#include "common/components/player.h"
#include "common/components/resource.h"
#include "common/components/ships.h"
#include "common/components/units.h"
#include "common/systems/economy/sysagent.h"
#include "common/systems/economy/sysfactory.h"
#include "common/systems/economy/sysfinance.h"
#include "common/systems/economy/sysinfrastructure.h"
#include "common/systems/economy/sysmarket.h"
#include "common/systems/economy/syspopulation.h"
#include "common/systems/economy/systrade.h"
#include "common/systems/history/sysmarkethistory.h"
#include "common/systems/movement/sysmovement.h"
#include "common/systems/navy/sysnavy.h"
#include "common/systems/science/syssciencelab.h"
#include "common/systems/science/systechnology.h"
#include "common/systems/scriptrunner.h"
#include "common/util/profiler.h"