Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:27
static const int DAY
Definition: stardate.h:51
Definition: isimulationsystem.h:25
Game & game
Definition: isimulationsystem.h:42
Definition: sysinterplanetarytrade.h:23
SysInterplanetaryTrade(Game &game)
Definition: sysinterplanetarytrade.h:25
void DoSystem() override
Definition: sysinterplanetarytrade.cpp:23
int Interval() override
Definition: sysinterplanetarytrade.h:27
Definition: simulation.h:25