Conquer Space
0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
src
common
systems
history
sysmarkethistory.h
Go to the documentation of this file.
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/* Conquer Space
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* Copyright (C) 2021-2023 Conquer Space
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "
common/systems/isimulationsystem.h
"
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namespace
cqsp::common::systems
{
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namespace
history {
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class
SysMarketHistory
:
public
ISimulationSystem
{
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public
:
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explicit
SysMarketHistory
(
Game
&
game
) :
ISimulationSystem
(
game
) {}
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void
DoSystem
();
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};
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}
// namespace history
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}
// namespace cqsp::common::systems
cqsp::common::Game
Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition:
game.h:28
cqsp::common::systems::ISimulationSystem
Definition:
isimulationsystem.h:27
cqsp::common::systems::ISimulationSystem::game
Game & game
Definition:
isimulationsystem.h:43
cqsp::common::systems::history::SysMarketHistory
Definition:
sysmarkethistory.h:23
cqsp::common::systems::history::SysMarketHistory::DoSystem
void DoSystem()
Definition:
sysmarkethistory.cpp:22
cqsp::common::systems::history::SysMarketHistory::SysMarketHistory
SysMarketHistory(Game &game)
Definition:
sysmarkethistory.h:25
isimulationsystem.h
cqsp::common::systems
Definition:
simulation.h:27
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