Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
organizations.h
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1/* Conquer Space
2 * Copyright (C) 2021-2025 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
19#include <vector>
20
21#include <entt/entt.hpp>
22
27struct Governed {
28 entt::entity governor;
29};
30
31struct Organization {};
32
33struct Country {
34 entt::entity capital_city = entt::null;
35};
36
38 std::vector<entt::entity> city_list;
39 std::vector<entt::entity> province_list;
40};
41} // namespace cqsp::common::components
Definition: area.h:23
Definition: organizations.h:37
std::vector< entt::entity > province_list
Definition: organizations.h:39
std::vector< entt::entity > city_list
Definition: organizations.h:38
Definition: organizations.h:33
entt::entity capital_city
Definition: organizations.h:34
The civilization or organization that owns or governs the city
Definition: organizations.h:27
entt::entity governor
Definition: organizations.h:28
Definition: organizations.h:31