Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
syspopulation.h
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1/* Conquer Space
2 * Copyright (C) 2021-2023 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
20
21namespace cqsp::common::systems {
23 public:
25 void DoSystem() override;
26 int Interval() override { return components::StarDate::WEEK * 4; }
27};
28
30 public:
32 void DoSystem() override;
33 int Interval() override { return components::StarDate::DAY; }
34};
35} // namespace cqsp::common::systems
Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:28
static const int DAY
Definition: stardate.h:51
static const int WEEK
Definition: stardate.h:52
Definition: isimulationsystem.h:27
Game & game
Definition: isimulationsystem.h:43
void DoSystem() override
Definition: syspopulation.cpp:168
int Interval() override
Definition: syspopulation.h:33
SysPopulationConsumption(Game &game)
Definition: syspopulation.h:31
Definition: syspopulation.h:22
int Interval() override
Definition: syspopulation.h:26
SysPopulationGrowth(Game &game)
Definition: syspopulation.h:24
void DoSystem() override
Definition: syspopulation.cpp:36
Definition: simulation.h:27