Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
syspopulation.h
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1/* Conquer Space
2 * Copyright (C) 2021-2025 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
23
24namespace cqsp::core::systems {
26 public:
28 void DoSystem() override;
29 void Init() override;
30 int Interval() const override { return ECONOMIC_TICK; }
31
32 private:
37 float savings = 0;
38
41 double total_sol = 0;
42};
43} // namespace cqsp::core::systems
Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:27
Definition: universe.h:39
Definition: isimulationsystem.h:25
Game & game
Definition: isimulationsystem.h:42
Definition: syspopulation.h:25
int total_employed
Definition: syspopulation.h:40
int Interval() const override
Definition: syspopulation.h:30
void DoSystem() override
Definition: syspopulation.cpp:144
SysPopulationConsumption(Game &game)
Definition: syspopulation.h:27
int total_population
Definition: syspopulation.h:39
void ProcessSettlement(Node &settlement, const components::ResourceConsumption &marginal_propensity_base, const components::ResourceConsumption &autonomous_consumption_base, const float savings)
Definition: syspopulation.cpp:37
float savings
Definition: syspopulation.h:37
components::ResourceConsumption marginal_propensity_base
Definition: syspopulation.h:35
void Init() override
Definition: syspopulation.cpp:162
components::ResourceConsumption autonomous_consumption_base
Definition: syspopulation.h:36
double total_sol
Definition: syspopulation.h:41
Definition: basicmaneuver.cpp:23
const int ECONOMIC_TICK
Definition: economyconfig.h:22