Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <iostream>
#include <map>
#include <string>
#include <vector>
#include <entt/entt.hpp>
#include "common/components/area.h"
#include "common/components/units.h"
Go to the source code of this file.
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::common |
namespace | cqsp::common::components |
Typedefs | |
typedef std::map< entt::entity, double > | cqsp::common::components::LedgerMap |
Functions | |
ResourceLedger | cqsp::common::components::CopyVals (const ResourceLedger &keys, const ResourceLedger &values) |
Creates a new resource ledger using the keys from one resource ledger, and the values from annother More... | |
ResourceLedger | cqsp::common::components::ResourceLedgerZip (const ResourceLedger &key, const ResourceLedger &value) |