Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
name.h
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1/* Conquer Space
2 * Copyright (C) 2021-2023 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
19#include <fmt/format.h>
20
21#include <string>
22#include <vector>
23
24namespace cqsp {
25namespace common {
26namespace components {
27struct Name {
28 std::string name;
29 operator const std::string&() const { return name; }
30};
31
32struct Identifier {
33 std::string identifier;
34 operator const std::string&() const { return identifier; }
35};
36
38 std::string description;
39};
40} // namespace components
41} // namespace common
42} // namespace cqsp
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to ...
Definition: clientctx.h:21
std::string description
Definition: name.h:38
std::string identifier
Definition: name.h:33
Definition: name.h:27
std::string name
Definition: name.h:28