Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:27
static const int DAY
Definition: stardate.h:51
Definition: isimulationsystem.h:25
Game & game
Definition: isimulationsystem.h:42
Definition: sysmarketreset.h:27
SysMarketReset(Game &game)
Definition: sysmarketreset.h:29
void DoSystem() override
Definition: sysmarketreset.cpp:22
int Interval() override
Definition: sysmarketreset.h:31
Definition: simulation.h:25