Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:27
Definition: isimulationsystem.h:25
Game & game
Definition: isimulationsystem.h:42
Runs scripts that are added to the game
Definition: scriptrunner.h:46
void DoSystem()
Definition: scriptrunner.cpp:41
int Interval()
Definition: scriptrunner.h:51
SysScript(Game &game)
Definition: scriptrunner.cpp:26
~SysScript()
Definition: scriptrunner.cpp:33
std::vector< sol::table > events
Definition: scriptrunner.h:54
Definition: simulation.h:25