Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:28
static const int HOUR
Definition: stardate.h:50
Definition: isimulationsystem.h:27
Game & game
Definition: isimulationsystem.h:43
Definition: sysagent.h:22
SysAgent(Game &game)
Definition: sysagent.h:24
int Interval() override
Definition: sysagent.h:26
void DoSystem() override
Definition: sysagent.cpp:22
Definition: simulation.h:27