Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:28
static const int DAY
Definition: stardate.h:51
Definition: isimulationsystem.h:25
Game & game
Definition: isimulationsystem.h:42
Definition: sysplanetarytrade.h:26
void DoSystem() override
Definition: sysplanetarytrade.cpp:22
SysPlanetaryTrade(Game &game)
Definition: sysplanetarytrade.h:28
int Interval() override
Definition: sysplanetarytrade.h:30
Definition: simulation.h:27