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Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include "client/scenes/universe/views/starsystemrenderer.h"#include <cmath>#include <map>#include <memory>#include <string>#include <tuple>#include <vector>#include "client/components/clientctx.h"#include "client/components/planetrendering.h"#include "client/components/rightclick.h"#include "client/scenes/universe/views/planetprovinceloader.h"#include "core/components/bodies.h"#include "core/components/coordinates.h"#include "core/components/model.h"#include "core/components/name.h"#include "core/components/orbit.h"#include "core/components/organizations.h"#include "core/components/player.h"#include "core/components/ships.h"#include "core/components/surface.h"#include "core/util/color.h"#include "core/util/nameutil.h"#include "engine/glfwdebug.h"#include "engine/graphics/primitives/cube.h"#include "engine/graphics/primitives/pane.h"#include "engine/graphics/primitives/polygon.h"#include "engine/graphics/primitives/uvsphere.h"#include "engine/renderer/renderer.h"#include "glad/glad.h"#include "glm/gtc/matrix_transform.hpp"#include "glm/gtx/quaternion.hpp"#include "stb_image.h"#include "tracy/Tracy.hpp"Namespaces | |
| namespace | cqsp |
| namespace | cqsp::client |
| namespace | cqsp::client::systems |