|
Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
|
#include "client/scenes/universe/views/starsystemrenderer.h"#include <algorithm>#include <cmath>#include <cstddef>#include <limits>#include <memory>#include <numbers>#include <string>#include <tuple>#include <vector>#include "client/components/clientctx.h"#include "client/components/planetrendering.h"#include "client/scenes/universe/interface/systooltips.h"#include "common/actions/cityactions.h"#include "common/components/area.h"#include "common/components/bodies.h"#include "common/components/coordinates.h"#include "common/components/model.h"#include "common/components/name.h"#include "common/components/orbit.h"#include "common/components/organizations.h"#include "common/components/player.h"#include "common/components/resource.h"#include "common/components/ships.h"#include "common/components/surface.h"#include "common/components/units.h"#include "common/util/nameutil.h"#include "common/util/profiler.h"#include "engine/graphics/primitives/cube.h"#include "engine/graphics/primitives/line.h"#include "engine/graphics/primitives/pane.h"#include "engine/graphics/primitives/polygon.h"#include "engine/graphics/primitives/uvsphere.h"#include "engine/renderer/renderer.h"#include "glad/glad.h"#include "glm/gtc/matrix_transform.hpp"#include "glm/gtx/quaternion.hpp"#include "glm/gtx/string_cast.hpp"#include "stb_image.h"#include "tracy/Tracy.hpp"Namespaces | |
| namespace | cqsp |
| namespace | cqsp::client |
| namespace | cqsp::client::systems |