Definition: planetrendering.h:44
std::vector< entt::entity > province_map
Definition: planetrendering.h:49
asset::Texture * terrain
Definition: planetrendering.h:45
asset::Texture * province_texture
Definition: planetrendering.h:48
asset::Texture * normal
Definition: planetrendering.h:46
asset::Texture * roughness
Definition: planetrendering.h:47
Definition: planetrendering.h:34
asset::Texture * heightmap
Definition: planetrendering.h:36
void DeleteData()
Definition: planetrendering.h:38
asset::Texture * terrain_albedo
Definition: planetrendering.h:35