Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces | Typedefs | Enumerations | Functions
mesh.h File Reference
#include <memory>

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Classes

class  cqsp::engine::Mesh
 

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::engine
 

Typedefs

typedef std::shared_ptr< Mesh > cqsp::engine::Mesh_t
 

Enumerations

enum  cqsp::engine::DrawType { cqsp::engine::ARRAYS = 0 , cqsp::engine::ELEMENTS = 1 }
 

Functions

Mesh_t cqsp::engine::MakeMesh ()