#include <planetrendering.h>
◆ normal
| asset::Texture* cqsp::client::components::PlanetTexture::normal = nullptr |
◆ province_map
| std::vector<entt::entity> cqsp::client::components::PlanetTexture::province_map |
◆ province_texture
| asset::Texture* cqsp::client::components::PlanetTexture::province_texture = nullptr |
◆ roughness
| asset::Texture* cqsp::client::components::PlanetTexture::roughness = nullptr |
◆ terrain
| asset::Texture* cqsp::client::components::PlanetTexture::terrain = nullptr |
The documentation for this struct was generated from the following file: