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Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <array>#include <memory>#include <utility>#include <vector>#include "client/scenes/scene.h"#include "client/scenes/universe/views/starsystemrenderer.h"#include "client/systems/sysgui.h"#include "common/components/bodies.h"#include "common/components/organizations.h"#include "common/simulation.h"#include "engine/application.h"#include "engine/graphics/renderable.h"#include "engine/renderer/renderer.h"#include "engine/renderer/renderer2d.h"Go to the source code of this file.
Classes | |
| class | cqsp::client::scene::UniverseScene |
Namespaces | |
| namespace | cqsp |
| namespace | cqsp::client |
| namespace | cqsp::client::scene |
Functions | |
| void | cqsp::client::scene::SeePlanet (common::Universe &universe, entt::entity ent) |
| entt::entity | cqsp::client::scene::GetCurrentViewingPlanet (common::Universe &universe) |
| void | cqsp::client::scene::SetGameHalted (bool b) |
| bool | cqsp::client::scene::IsGameHalted () |