Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces | Functions | Variables
turnsavewindow.h File Reference
#include <string>
#include "client/systems/sysgui.h"

Go to the source code of this file.

Classes

class  cqsp::client::systems::rmlui::TurnSaveWindow
 
class  cqsp::client::systems::rmlui::TurnSaveWindow::EventListener
 

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::client
 
namespace  cqsp::client::systems
 
namespace  cqsp::client::systems::rmlui
 

Functions

 EventListener (common::Universe *universe)
 
void ProcessEvent (Rml::Event &event)
 

Variables

common::Universe * universe
 

Function Documentation

◆ EventListener()

GetUniverse::EventListener ( common::Universe *  universe)
explicit

◆ ProcessEvent()

void GetUniverse::ProcessEvent ( Rml::Event &  event)

Variable Documentation

◆ universe

common::Universe* universe