#include <turnsavewindow.h>
◆ TurnSaveWindow()
◆ ~TurnSaveWindow()
cqsp::client::systems::rmlui::TurnSaveWindow::~TurnSaveWindow |
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◆ GetUniverse()
◆ OpenDocument()
void cqsp::client::systems::rmlui::TurnSaveWindow::OpenDocument |
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overridevirtual |
◆ Update()
void cqsp::client::systems::rmlui::TurnSaveWindow::Update |
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double |
delta_time | ) |
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overridevirtual |
◆ document
Rml::ElementDocument* cqsp::client::systems::rmlui::TurnSaveWindow::document |
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private |
◆ file_name
std::string cqsp::client::systems::rmlui::TurnSaveWindow::file_name = "../data/core/gui/mainscene/turnsavewindow.rml" |
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private |
◆ is_paused
bool cqsp::client::systems::rmlui::TurnSaveWindow::is_paused |
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private |
◆ pause_element
Rml::Element* cqsp::client::systems::rmlui::TurnSaveWindow::pause_element |
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private |
◆ speed_element
Rml::Element* cqsp::client::systems::rmlui::TurnSaveWindow::speed_element |
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private |
◆ time_element
Rml::Element* cqsp::client::systems::rmlui::TurnSaveWindow::time_element |
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private |
The documentation for this class was generated from the following files: