Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include "client/scenes/loadingscene.h"
#include <spdlog/spdlog.h>
#include <chrono>
#include <fstream>
#include <string>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <tracy/Tracy.hpp>
#include <tracy/common/TracySystem.hpp>
#include "client/scenes/mainmenu/mainmenuscene.h"
#include "client/scenes/modelscene.h"
#include "client/scenes/objecteditor/objecteditorscene.h"
#include "client/scenes/texttestscene.h"
#include "client/scenes/universeloadingscene.h"
#include "common/scripting/scripting.h"
#include "common/util/paths.h"
#include "engine/asset/assetmanager.h"
#include "engine/gui.h"
Macros | |
#define | LOADING_ID "core/gui/screens/loading_screen.rml" |
#define LOADING_ID "core/gui/screens/loading_screen.rml" |