37 void Update(
float deltaTime);
38 void Ui(
float deltaTime);
39 void Render(
float deltaTime);
44 std::string
text =
"The quick brown fox jumps over the lazy dog";
Definition: application.h:47
Renders a series of framebuffers onto screen. This is a relatively simple way of allowing organizatio...
Definition: framebuffer.h:133
Scene()
Definition: scene.h:30
Just a playground for various graphics stuff
Definition: texttestscene.h:31
int src
Definition: texttestscene.h:46
TextTestScene(cqsp::engine::Application &app)
Definition: texttestscene.h:33
std::string text
Definition: texttestscene.h:44
std::vector< const char * > names
Definition: texttestscene.h:49
void Update(float deltaTime)
Definition: texttestscene.cpp:50
int post
Definition: texttestscene.h:47
cqsp::engine::LayerRenderer renderer
Definition: texttestscene.h:42
void Render(float deltaTime)
Definition: texttestscene.cpp:98
std::map< std::string, int > indices
Definition: texttestscene.h:48
int layer
Definition: texttestscene.h:45
float delta_t
Definition: texttestscene.h:50
void Init()
Definition: texttestscene.cpp:26
void Ui(float deltaTime)
Definition: texttestscene.cpp:66
float font_size
Definition: texttestscene.h:43
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to ...
Definition: clientctx.h:21