Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <memory>
#include <utility>
#include <vector>
#include "engine/renderer/renderer.h"
#include "engine/window.h"
Go to the source code of this file.
Classes | |
class | cqsp::engine::IFramebuffer |
Interface for framebuffer renderers. More... | |
class | cqsp::engine::FramebufferRenderer |
class | cqsp::engine::AAFrameBufferRenderer |
class | cqsp::engine::LayerRenderer |
Renders a series of framebuffers onto screen. This is a relatively simple way of allowing organization of multiple framebuffers. But layer management is a bit scuffed and could be made more intuitive. How, that's a different question. How to use: More... | |
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::engine |