Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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Interface for framebuffer renderers. More...
#include <framebuffer.h>
Public Member Functions | |
virtual | ~IFramebuffer () |
virtual void | InitTexture (int width=1280, int height=720)=0 |
virtual void | Clear ()=0 |
virtual void | BeginDraw ()=0 |
virtual void | EndDraw ()=0 |
virtual void | RenderBuffer ()=0 |
virtual void | Free ()=0 |
virtual void | NewFrame (const Window &window)=0 |
virtual cqsp::engine::Mesh & | GetMeshOutput ()=0 |
virtual void | SetMesh (cqsp::engine::Mesh_t)=0 |
virtual void | SetShader (cqsp::asset::ShaderProgram_t shader)=0 |
Interface for framebuffer renderers.
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inlinevirtual |
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pure virtual |
Implemented in cqsp::engine::FramebufferRenderer, and cqsp::engine::AAFrameBufferRenderer.
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pure virtual |
Implemented in cqsp::engine::FramebufferRenderer, and cqsp::engine::AAFrameBufferRenderer.
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pure virtual |
Implemented in cqsp::engine::FramebufferRenderer, and cqsp::engine::AAFrameBufferRenderer.
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pure virtual |
Implemented in cqsp::engine::FramebufferRenderer, and cqsp::engine::AAFrameBufferRenderer.
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pure virtual |
Implemented in cqsp::engine::FramebufferRenderer, and cqsp::engine::AAFrameBufferRenderer.
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pure virtual |
Implemented in cqsp::engine::FramebufferRenderer, and cqsp::engine::AAFrameBufferRenderer.
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pure virtual |
Implemented in cqsp::engine::FramebufferRenderer, and cqsp::engine::AAFrameBufferRenderer.
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pure virtual |
Implemented in cqsp::engine::FramebufferRenderer, and cqsp::engine::AAFrameBufferRenderer.
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pure virtual |
Implemented in cqsp::engine::FramebufferRenderer, and cqsp::engine::AAFrameBufferRenderer.
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pure virtual |
Implemented in cqsp::engine::FramebufferRenderer, and cqsp::engine::AAFrameBufferRenderer.