Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces | Functions | Variables
rightclickwindow.h File Reference
#include <RmlUi/Core/DataModelHandle.h>
#include <RmlUi/Core/Event.h>
#include <RmlUi/Core/Types.h>
#include <string>
#include "client/components/clientctx.h"
#include "client/systems/sysgui.h"

Go to the source code of this file.

Classes

class  cqsp::client::systems::rmlui::RightClickWindow
 
class  cqsp::client::systems::rmlui::RightClickWindow::EventListener
 
struct  cqsp::client::systems::rmlui::RightClickWindow::RightClickMenuItem
 
class  cqsp::client::systems::rmlui::RightClickWindow::ClickEventListener
 

Namespaces

namespace  cqsp
 
namespace  cqsp::client
 
namespace  cqsp::client::systems
 
namespace  cqsp::client::systems::rmlui
 

Functions

 EventListener (core::Universe &universe)
 
void ProcessEvent (Rml::Event &event)
 
 ClickEventListener (core::Universe &universe, RightClickWindow &window)
 

Variables

core::Universe & universe
 
RightClickWindow & window
 

Function Documentation

◆ ClickEventListener()

GetUniverse::ClickEventListener ( core::Universe &  universe,
RightClickWindow &  window 
)
explicit

◆ EventListener()

GetUniverse::EventListener ( core::Universe &  universe)
explicit

◆ ProcessEvent()

void GetUniverse::ProcessEvent ( Rml::Event &  event)

Variable Documentation

◆ universe

core::Universe& universe

◆ window

RightClickWindow& window