#include <rightclickwindow.h>
◆ RightClickWindow()
◆ ~RightClickWindow()
| cqsp::client::systems::rmlui::RightClickWindow::~RightClickWindow |
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◆ DetermineButtons()
| void cqsp::client::systems::rmlui::RightClickWindow::DetermineButtons |
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entt::entity |
entity | ) |
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private |
◆ GetUniverse() [1/2]
◆ GetUniverse() [2/2]
◆ OpenDocument()
| void cqsp::client::systems::rmlui::RightClickWindow::OpenDocument |
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overridevirtual |
◆ ReloadWindow()
| void cqsp::client::systems::rmlui::RightClickWindow::ReloadWindow |
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overridevirtual |
◆ SetupContent()
| void cqsp::client::systems::rmlui::RightClickWindow::SetupContent |
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◆ SetupDataModels()
| void cqsp::client::systems::rmlui::RightClickWindow::SetupDataModels |
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private |
◆ Update()
| void cqsp::client::systems::rmlui::RightClickWindow::Update |
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double |
delta_time | ) |
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overridevirtual |
◆ buttons
◆ file_name
| std::string cqsp::client::systems::rmlui::RightClickWindow::file_name = "../data/core/gui/mainscene/rightclickwindow.rml" |
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private |
◆ GetUniverse
◆ handle
| Rml::DataModelHandle cqsp::client::systems::rmlui::RightClickWindow::handle |
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private |
◆ header_element
| Rml::Element* cqsp::client::systems::rmlui::RightClickWindow::header_element |
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private |
◆ itemX
| double cqsp::client::systems::rmlui::RightClickWindow::itemX |
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private |
◆ itemY
| double cqsp::client::systems::rmlui::RightClickWindow::itemY |
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private |
◆ right_click_content
| Rml::Element* cqsp::client::systems::rmlui::RightClickWindow::right_click_content = nullptr |
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private |
◆ right_click_item
| entt::entity cqsp::client::systems::rmlui::RightClickWindow::right_click_item = entt::null |
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private |
◆ this
◆ to_right_click
| bool cqsp::client::systems::rmlui::RightClickWindow::to_right_click = false |
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private |
The documentation for this class was generated from the following files: