Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include "common/systems/science/technology.h"
#include <spdlog/spdlog.h>
#include "common/components/name.h"
#include "common/components/science.h"
#include "common/systems/loading/loadutil.h"
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::common |
namespace | cqsp::common::systems |
namespace | cqsp::common::systems::science |
Functions | |
void | cqsp::common::systems::science::LoadTechnologies (Universe &universe, Hjson::Value &value) |
void | cqsp::common::systems::science::ResearchTech (Universe &universe, entt::entity civilization, entt::entity tech) |
void | cqsp::common::systems::science::ProcessAction (Universe &universe, entt::entity civilization, const std::string &action) |