Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Functions
shiplaunchaction.h File Reference
#include <string>
#include <entt/entt.hpp>
#include <glm/vec3.hpp>
#include "common/components/coordinates.h"
#include "common/components/orbit.h"
#include "common/universe.h"

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Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::common
 
namespace  cqsp::common::systems
 
namespace  cqsp::common::systems::actions
 

Functions

entt::entity cqsp::common::systems::actions::CreateShip (cqsp::common::Universe &universe, entt::entity civ, const glm::vec3 &orbit, entt::entity starsystem)
 
entt::entity cqsp::common::systems::actions::CreateShip (cqsp::common::Universe &universe, entt::entity civ, entt::entity orbit, entt::entity starsystem)
 
entt::entity cqsp::common::systems::actions::CreateShip (cqsp::common::Universe &universe, entt::entity fleetEnt, entt::entity starsystemEnt, const glm::vec3 &orbit, const std::string &shipName)
 creates a ship with a name and assigns it to a fleet and solar system More...
 
entt::entity cqsp::common::systems::actions::CreateShip (cqsp::common::Universe &universe, entt::entity fleetEnt, entt::entity starsystemEnt, entt::entity orbitEnt, const std::string &shipName)
 
entt::entity cqsp::common::systems::actions::LaunchShip (Universe &universe, components::types::Orbit &orbit)