Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
|
#include "marketwindow.h"
#include <limits>
#include "GLFW/glfw3.h"
#include "client/scenes/universe/universescene.h"
#include "client/scenes/universe/views/starsystemview.h"
#include "common/components/bodies.h"
#include "common/components/economy.h"
#include "common/components/name.h"
#include "common/util/nameutil.h"
#include "common/util/utilnumberdisplay.h"
#include "systooltips.h"
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::client |
namespace | cqsp::client::systems |
Functions | |
void | cqsp::client::systems::MarketInformationTable (common::Universe &universe, const entt::entity &market_entity) |