Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Functions
editorwidgets.cpp File Reference
#include "client/scenes/objecteditor/editorwidgets.h"
#include <algorithm>
#include <cstring>
#include <string>
#include "core/components/market.h"
#include "core/components/name.h"
#include "core/util/nameutil.h"
#include "core/util/utilnumberdisplay.h"
#include "engine/cqspgui.h"

Namespaces

namespace  cqsp
 
namespace  cqsp::client
 
namespace  cqsp::client::systems
 

Functions

double cqsp::client::systems::GetLedgerCost (core::Universe &universe, const core::components::ResourceVector &ledger)
 
bool cqsp::client::systems::GoodCombo (const char *label, int &selected_idx, const std::vector< std::string > &list)
 
void cqsp::client::systems::IdentifierTooltipOnItem (core::Universe &universe, entt::entity entity, const ImVec4 &color)
 
void cqsp::client::systems::ResourceVectorSection (core::Universe &universe, core::components::ResourceVector &ledger, const std::vector< std::string > &good_list, int &new_good_idx, const char *table_id, const char *amount_col, const char *combo_id, const char *add_label, const ImVec4 &id_copy_color)