#include <systurnsavewindow.h>
◆ SysTurnSaveWindow()
◆ DoUI()
void cqsp::client::systems::SysTurnSaveWindow::DoUI |
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int |
delta_time | ) |
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virtual |
◆ DoUpdate()
void cqsp::client::systems::SysTurnSaveWindow::DoUpdate |
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int |
delta_time | ) |
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virtual |
◆ Init()
void cqsp::client::systems::SysTurnSaveWindow::Init |
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| ) |
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virtual |
◆ TogglePlayState()
void cqsp::client::systems::SysTurnSaveWindow::TogglePlayState |
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| ) |
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◆ last_tick
double cqsp::client::systems::SysTurnSaveWindow::last_tick = 0 |
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private |
◆ tick_speed
int cqsp::client::systems::SysTurnSaveWindow::tick_speed = tick_speeds.size() / 2 |
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private |
◆ tick_speeds
std::vector<int> cqsp::client::systems::SysTurnSaveWindow::tick_speeds {1000, 500, 333, 100, 50, 10, 1} |
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private |
◆ to_tick
bool cqsp::client::systems::SysTurnSaveWindow::to_tick = false |
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private |
The documentation for this class was generated from the following files: