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Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <modelscene.h>
Public Member Functions | |
| ModelScene (engine::Application &app) | |
| ~ModelScene ()=default | |
| void | Init () |
| void | Update (float deltaTime) |
| void | Ui (float deltaTime) |
| void | Render (float deltaTime) |
Public Member Functions inherited from cqsp::client::ClientScene | |
| ClientScene (engine::Application &app) | |
| common::Universe & | GetUniverse () |
| common::scripting::ScriptInterface & | GetScriptInterface () |
Public Member Functions inherited from cqsp::engine::Scene | |
| Scene (Application &app) | |
| Scene () | |
| virtual | ~Scene () |
| Application & | GetApp () |
| cqsp::asset::AssetManager & | GetAssetManager () |
Private Attributes | |
| asset::Model * | model |
| asset::ShaderProgram_t | shader |
| engine::Mesh_t | mesh |
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inlineexplicit |
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default |
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virtual |
Implements cqsp::engine::Scene.
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virtual |
Implements cqsp::engine::Scene.
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virtual |
Implements cqsp::engine::Scene.
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virtual |
Implements cqsp::engine::Scene.
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private |
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private |
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private |