Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <model.h>
Public Member Functions | |
AssetType | GetAssetType () override |
void | Draw (ShaderProgram *shader) |
Public Member Functions inherited from cqsp::asset::Asset | |
virtual | ~Asset ()=default |
Public Attributes | |
std::vector< ModelMesh_t > | meshes |
std::map< int, Material > | materials |
Public Attributes inherited from cqsp::asset::Asset | |
std::string | path |
int | accessed = 0 |
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inline |
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inlineoverridevirtual |
Implements cqsp::asset::Asset.
std::map<int, Material> cqsp::asset::Model::materials |
std::vector<ModelMesh_t> cqsp::asset::Model::meshes |