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    Conquer Space 0.0.0
    
   A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics. 
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#include <model.h>
Public Member Functions | |
| Material ()=default | |
| ~Material () | |
| void | SetShader (ShaderProgram_t &shader) | 
Public Attributes | |
| std::vector< std::pair< int, asset::Texture * > > | textures | 
| std::vector< std::pair< std::string, glm::vec3 > > | attributes | 
      
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  default | 
      
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  inline | 
      
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  inline | 
| std::vector<std::pair<std::string, glm::vec3> > cqsp::asset::Material::attributes | 
| std::vector<std::pair<int, asset::Texture*> > cqsp::asset::Material::textures |