Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Functions
transfers.h File Reference
#include "core/components/coordinates.h"
#include "core/components/maneuver.h"
#include "core/components/orbit.h"
#include "core/universe.h"

Go to the source code of this file.

Namespaces

namespace  cqsp
 
namespace  cqsp::core
 
namespace  cqsp::core::systems
 

Functions

components::Maneuver_t cqsp::core::systems::TransferFromBody (Universe &universe, const components::types::Orbit &orbit, const components::types::Kinematics &kinematics, double altitude)
 
glm::dvec3 cqsp::core::systems::GetBodyVelocityVectorInOrbitPlane (const components::types::Orbit &orbit, const components::types::Kinematics &body_kinematics)
 
double cqsp::core::systems::GetBodyVelocityVectorInOrbitPlaneTrueAnomaly (const components::types::Orbit &orbit, const components::types::Kinematics &kinematics, const components::types::Kinematics &orbiting_kinematics)