Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces | Functions
sysmovement.h File Reference
#include <vector>
#include "common/systems/isimulationsystem.h"

Go to the source code of this file.

Classes

class  cqsp::common::systems::SysOrbit
 
class  cqsp::common::systems::SysPath
 
class  cqsp::common::systems::SysSurface
 

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::common
 
namespace  cqsp::common::systems
 

Functions

void cqsp::common::systems::LeaveSOI (Universe &universe, const entt::entity &body)
 Sets the SOI of the entity to the parent More...
 
bool cqsp::common::systems::EnterSOI (Universe &universe, const entt::entity &parent, const entt::entity &body)
 Change the current body's SOI into a child SOI More...