Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
isimulationsystem.h
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1/* Conquer Space
2 * Copyright (C) 2021-2023 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
19#include <entt/entt.hpp>
20
21#include "common/game.h"
22#include "common/universe.h"
23
24namespace cqsp {
25namespace common {
26namespace systems {
28 public:
30 virtual ~ISimulationSystem() = default;
31 virtual void DoSystem() = 0;
32
36 virtual int Interval() { return components::StarDate::DAY; }
37
38 protected:
39 Game& GetGame() { return game; }
41
42 private:
44};
45} // namespace systems
46} // namespace common
47} // namespace cqsp
Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:28
Universe & GetUniverse()
Definition: game.h:33
Definition: universe.h:32
static const int DAY
Definition: stardate.h:51
Definition: isimulationsystem.h:27
Game & GetGame()
Definition: isimulationsystem.h:39
ISimulationSystem(Game &game)
Definition: isimulationsystem.h:29
Game & game
Definition: isimulationsystem.h:43
Universe & GetUniverse()
Definition: isimulationsystem.h:40
virtual int Interval()
Definition: isimulationsystem.h:36
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to ...
Definition: clientctx.h:21