#include <sysmovement.h>
◆ SysPath()
cqsp::common::systems::SysPath::SysPath |
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Game & |
game | ) |
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inlineexplicit |
◆ DoSystem()
void cqsp::common::systems::SysPath::DoSystem |
( |
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virtual |
◆ Interval()
int cqsp::common::systems::SysPath::Interval |
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inlinevirtual |
How often is DoSystem
is run. It will be run every n number of ticks when the tick becomes a multiple of the number below. The default is 24
Reimplemented from cqsp::common::systems::ISimulationSystem.
The documentation for this class was generated from the following files: