Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Functions
sysmovement.cpp File Reference
#include "common/systems/movement/sysmovement.h"
#include <cmath>
#include <tracy/Tracy.hpp>
#include "common/components/coordinates.h"
#include "common/components/movement.h"
#include "common/components/orbit.h"
#include "common/components/ships.h"
#include "common/components/units.h"
#include "common/util/nameutil.h"

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::common
 
namespace  cqsp::common::systems
 

Functions

void cqsp::common::systems::LeaveSOI (Universe &universe, const entt::entity &body, entt::entity &parent, cqspt::Orbit &orb, cqspt::Kinematics &pos, cqspt::Kinematics &p_pos)
 
bool cqsp::common::systems::EnterSOI (Universe &universe, const entt::entity &parent, const entt::entity &body)
 Change the current body's SOI into a child SOI More...