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Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include "engine/graphics/primitives/polygon.h"#include <glad/glad.h>#include <vector>#include <glm/glm.hpp>#include "common/components/coordinates.h"#include "common/components/units.h"Namespaces | |
| namespace | cqsp |
| namespace | cqsp::engine |
| namespace | cqsp::engine::primitive |
Functions | |
| Mesh_t | cqsp::engine::primitive::CreateFilledCircle (int segments) |
| Mesh_t | cqsp::engine::primitive::CreateFilledTriangle () |
| Mesh_t | cqsp::engine::primitive::CreateFilledSquare () |
| Mesh_t | cqsp::engine::primitive::CreateLineCircle (int segments, float size) |
| Mesh_t | cqsp::engine::primitive::CreateLineSequence (const std::vector< glm::vec3 > &sequence) |