![]() |
Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
|
#include "common/systems/loading/loadprovinces.h"
#include <spdlog/spdlog.h>
#include <sstream>
#include "common/components/name.h"
#include "common/components/organizations.h"
#include "common/components/surface.h"
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::common |
namespace | cqsp::common::systems |
namespace | cqsp::common::systems::loading |
Functions | |
void | cqsp::common::systems::loading::LoadProvinces (common::Universe &universe, entt::entity planet, const std::string &text) |
void | cqsp::common::systems::loading::LoadAdjProvinces (common::Universe &universe, Hjson::Value &adjacency_map) |