Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Functions
factoryconstructaction.h File Reference
#include <utility>
#include <entt/entt.hpp>
#include "common/components/resource.h"
#include "common/universe.h"

Go to the source code of this file.

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::common
 
namespace  cqsp::common::systems
 
namespace  cqsp::common::systems::actions
 

Functions

entt::entity cqsp::common::systems::actions::OrderConstructionFactory (cqsp::common::Universe &universe, entt::entity city, entt::entity market, entt::entity recipe, int productivity, entt::entity builder)
 Will charge the entity builder the amount needed to construct the factory/building. You'll have to find a organization that can construct it though. More...
 
entt::entity cqsp::common::systems::actions::CreateFactory (cqsp::common::Universe &universe, entt::entity city, entt::entity recipe, int productivity)
 Creates a factory from thin air More...
 
cqsp::common::components::ResourceLedger cqsp::common::systems::actions::GetFactoryCost (cqsp::common::Universe &universe, entt::entity city, entt::entity recipe, int productivity)
 
entt::entity cqsp::common::systems::actions::CreateCommercialArea (cqsp::common::Universe &universe, entt::entity city)