#include <glfwwindow.h>
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| | GLWindow (Application *app) |
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| bool | ButtonIsHeld (int btn) const |
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| bool | ButtonIsReleased (int btn) const |
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| bool | ButtonIsPressed (int btn) const |
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| double | GetMouseX () const |
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| double | GetMouseY () const |
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| bool | MouseButtonIsHeld (int btn) const |
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| bool | MouseButtonIsReleased (int btn) const |
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| bool | MouseButtonIsPressed (int btn) const |
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| bool | MouseDragged () const |
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| void | KeyboardCallback (GLFWwindow *_w, int key, int scancode, int action, int mods) |
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| void | MousePositionCallback (GLFWwindow *_w, double xpos, double ypos) |
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| void | MouseEnterCallback (GLFWwindow *_w, int entered) |
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| void | MouseButtonCallback (GLFWwindow *_w, int button, int action, int mods) |
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| void | ScrollCallback (GLFWwindow *_w, double xoffset, double yoffset) |
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| void | CharacterCallback (GLFWwindow *window, unsigned int codepoint) |
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| void | DropCallback (GLFWwindow *_w, int count, const char **paths) |
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| void | FrameBufferSizeCallback (GLFWwindow *window, int width, int height) |
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| void | SetCallbacks () |
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| void | OnFrame () |
| | Any cleanups or clearing the window has to do each frame More...
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| void | SetWindowSize (int width, int height) |
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| bool | WindowSizeChanged () const |
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| int | GetScrollAmount () const |
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| int | GetWindowHeight () const |
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| int | GetWindowWidth () const |
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| bool | InitWindow (int width, int height) |
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| double | MouseButtonLastReleased (int btn) const |
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| bool | MouseButtonDoubleClicked (int btn) const |
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| void | Destroy () |
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| float | GetTime () const |
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| void | SetFullScreen (bool fullscreen) const |
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| bool | ShouldExit () const |
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| bool | ExitApplication () |
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| void | SetIcon (std::string_view path) |
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◆ GLWindow()
◆ ButtonIsHeld()
| bool cqsp::engine::GLWindow::ButtonIsHeld |
( |
int |
btn | ) |
const |
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inlinevirtual |
◆ ButtonIsPressed()
| bool cqsp::engine::GLWindow::ButtonIsPressed |
( |
int |
btn | ) |
const |
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inlinevirtual |
◆ ButtonIsReleased()
| bool cqsp::engine::GLWindow::ButtonIsReleased |
( |
int |
btn | ) |
const |
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inlinevirtual |
◆ CharacterCallback()
| void cqsp::engine::GLWindow::CharacterCallback |
( |
GLFWwindow * |
window, |
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unsigned int |
codepoint |
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) |
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inline |
◆ Destroy()
| void cqsp::engine::GLWindow::Destroy |
( |
| ) |
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virtual |
◆ DropCallback()
| void cqsp::engine::GLWindow::DropCallback |
( |
GLFWwindow * |
_w, |
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int |
count, |
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const char ** |
paths |
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) |
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inline |
◆ ExitApplication()
| bool cqsp::engine::GLWindow::ExitApplication |
( |
| ) |
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virtual |
◆ FrameBufferSizeCallback()
| void cqsp::engine::GLWindow::FrameBufferSizeCallback |
( |
GLFWwindow * |
window, |
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int |
width, |
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int |
height |
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) |
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◆ GetMouseX()
| double cqsp::engine::GLWindow::GetMouseX |
( |
| ) |
const |
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inlinevirtual |
◆ GetMouseY()
| double cqsp::engine::GLWindow::GetMouseY |
( |
| ) |
const |
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inlinevirtual |
◆ GetScrollAmount()
| int cqsp::engine::GLWindow::GetScrollAmount |
( |
| ) |
const |
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inlinevirtual |
◆ GetTime()
| float cqsp::engine::GLWindow::GetTime |
( |
| ) |
const |
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virtual |
◆ GetWindowHeight()
| int cqsp::engine::GLWindow::GetWindowHeight |
( |
| ) |
const |
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inlinevirtual |
◆ GetWindowWidth()
| int cqsp::engine::GLWindow::GetWindowWidth |
( |
| ) |
const |
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inlinevirtual |
◆ InitWindow()
| bool cqsp::engine::GLWindow::InitWindow |
( |
int |
width, |
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int |
height |
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) |
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virtual |
◆ KeyboardCallback()
| void cqsp::engine::GLWindow::KeyboardCallback |
( |
GLFWwindow * |
_w, |
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int |
key, |
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int |
scancode, |
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int |
action, |
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int |
mods |
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) |
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◆ MouseButtonCallback()
| void cqsp::engine::GLWindow::MouseButtonCallback |
( |
GLFWwindow * |
_w, |
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int |
button, |
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int |
action, |
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int |
mods |
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) |
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◆ MouseButtonDoubleClicked()
| bool cqsp::engine::GLWindow::MouseButtonDoubleClicked |
( |
int |
btn | ) |
const |
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inlinevirtual |
◆ MouseButtonIsHeld()
| bool cqsp::engine::GLWindow::MouseButtonIsHeld |
( |
int |
btn | ) |
const |
|
inlinevirtual |
◆ MouseButtonIsPressed()
| bool cqsp::engine::GLWindow::MouseButtonIsPressed |
( |
int |
btn | ) |
const |
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inlinevirtual |
◆ MouseButtonIsReleased()
| bool cqsp::engine::GLWindow::MouseButtonIsReleased |
( |
int |
btn | ) |
const |
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inlinevirtual |
◆ MouseButtonLastReleased()
| double cqsp::engine::GLWindow::MouseButtonLastReleased |
( |
int |
btn | ) |
const |
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inlinevirtual |
◆ MouseDragged()
| bool cqsp::engine::GLWindow::MouseDragged |
( |
| ) |
const |
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inlinevirtual |
◆ MouseEnterCallback()
| void cqsp::engine::GLWindow::MouseEnterCallback |
( |
GLFWwindow * |
_w, |
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int |
entered |
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) |
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inline |
◆ MousePositionCallback()
| void cqsp::engine::GLWindow::MousePositionCallback |
( |
GLFWwindow * |
_w, |
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double |
xpos, |
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double |
ypos |
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) |
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inline |
◆ OnFrame()
| void cqsp::engine::GLWindow::OnFrame |
( |
| ) |
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virtual |
◆ ScrollCallback()
| void cqsp::engine::GLWindow::ScrollCallback |
( |
GLFWwindow * |
_w, |
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double |
xoffset, |
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double |
yoffset |
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) |
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inline |
◆ SetCallbacks()
| void cqsp::engine::GLWindow::SetCallbacks |
( |
| ) |
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virtual |
◆ SetFullScreen()
| void cqsp::engine::GLWindow::SetFullScreen |
( |
bool |
fullscreen | ) |
const |
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virtual |
◆ SetIcon()
| void cqsp::engine::GLWindow::SetIcon |
( |
std::string_view |
path | ) |
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virtual |
◆ SetWindowSize()
| void cqsp::engine::GLWindow::SetWindowSize |
( |
int |
width, |
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int |
height |
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) |
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inlinevirtual |
◆ ShouldExit()
| bool cqsp::engine::GLWindow::ShouldExit |
( |
| ) |
const |
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virtual |
◆ WindowSizeChanged()
| bool cqsp::engine::GLWindow::WindowSizeChanged |
( |
| ) |
const |
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inlinevirtual |
◆ app
◆ code_input
| std::vector<unsigned int> cqsp::engine::GLWindow::code_input |
◆ keys_pressed_last
| std::vector<int> cqsp::engine::GLWindow::keys_pressed_last |
◆ keys_released_last
| std::vector<int> cqsp::engine::GLWindow::keys_released_last |
◆ m_keys_held
| bool cqsp::engine::GLWindow::m_keys_held[GLFW_KEY_LAST] = {false} |
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private |
◆ m_keys_pressed
| bool cqsp::engine::GLWindow::m_keys_pressed[GLFW_KEY_LAST] = {false} |
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private |
◆ m_keys_released
| bool cqsp::engine::GLWindow::m_keys_released[GLFW_KEY_LAST] = {false} |
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private |
◆ m_mods
| int cqsp::engine::GLWindow::m_mods |
◆ m_mouse_keys_held
| bool cqsp::engine::GLWindow::m_mouse_keys_held[GLFW_MOUSE_BUTTON_LAST] = {false} |
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private |
◆ m_mouse_keys_last_pressed
| double cqsp::engine::GLWindow::m_mouse_keys_last_pressed[GLFW_MOUSE_BUTTON_LAST] = {0.0} |
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private |
◆ m_mouse_keys_pressed
| bool cqsp::engine::GLWindow::m_mouse_keys_pressed[GLFW_MOUSE_BUTTON_LAST] = {false} |
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private |
◆ m_mouse_keys_released
| bool cqsp::engine::GLWindow::m_mouse_keys_released[GLFW_MOUSE_BUTTON_LAST] = {false} |
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private |
◆ m_mouse_pressed_time
| double cqsp::engine::GLWindow::m_mouse_pressed_time[GLFW_MOUSE_BUTTON_LAST] = {0.0} |
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private |
◆ m_mouse_x
| double cqsp::engine::GLWindow::m_mouse_x |
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private |
◆ m_mouse_x_on_pressed
| double cqsp::engine::GLWindow::m_mouse_x_on_pressed |
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private |
◆ m_mouse_y
| double cqsp::engine::GLWindow::m_mouse_y |
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private |
◆ m_mouse_y_on_pressed
| double cqsp::engine::GLWindow::m_mouse_y_on_pressed |
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private |
◆ m_scroll_amount
| double cqsp::engine::GLWindow::m_scroll_amount |
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private |
◆ m_window_height
| int cqsp::engine::GLWindow::m_window_height |
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private |
◆ m_window_width
| int cqsp::engine::GLWindow::m_window_width |
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private |
◆ window
| GLFWwindow* cqsp::engine::GLWindow::window |
◆ window_size_changed
| bool cqsp::engine::GLWindow::window_size_changed |
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private |
The documentation for this class was generated from the following files: