Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
cqsp::engine::GLWindow Member List

This is the complete list of members for cqsp::engine::GLWindow, including all inherited members.

appcqsp::engine::GLWindow
ButtonIsHeld(int btn) constcqsp::engine::GLWindowinlinevirtual
ButtonIsPressed(int btn) constcqsp::engine::GLWindowinlinevirtual
ButtonIsReleased(int btn) constcqsp::engine::GLWindowinlinevirtual
CharacterCallback(GLFWwindow *window, unsigned int codepoint)cqsp::engine::GLWindowinline
code_inputcqsp::engine::GLWindow
Destroy()cqsp::engine::GLWindowvirtual
DropCallback(GLFWwindow *_w, int count, const char **paths)cqsp::engine::GLWindowinline
ExitApplication()cqsp::engine::GLWindowvirtual
FrameBufferSizeCallback(GLFWwindow *window, int width, int height)cqsp::engine::GLWindow
GetMouseX() constcqsp::engine::GLWindowinlinevirtual
GetMouseY() constcqsp::engine::GLWindowinlinevirtual
GetScrollAmount() constcqsp::engine::GLWindowinlinevirtual
GetTime() constcqsp::engine::GLWindowvirtual
GetWindowHeight() constcqsp::engine::GLWindowinlinevirtual
GetWindowWidth() constcqsp::engine::GLWindowinlinevirtual
GLWindow(Application *app)cqsp::engine::GLWindowinlineexplicit
InitWindow(int width, int height)cqsp::engine::GLWindowvirtual
KeyboardCallback(GLFWwindow *_w, int key, int scancode, int action, int mods)cqsp::engine::GLWindow
keys_pressed_lastcqsp::engine::GLWindow
keys_released_lastcqsp::engine::GLWindow
m_keys_heldcqsp::engine::GLWindowprivate
m_keys_pressedcqsp::engine::GLWindowprivate
m_keys_releasedcqsp::engine::GLWindowprivate
m_modscqsp::engine::GLWindow
m_mouse_keys_heldcqsp::engine::GLWindowprivate
m_mouse_keys_last_pressedcqsp::engine::GLWindowprivate
m_mouse_keys_pressedcqsp::engine::GLWindowprivate
m_mouse_keys_releasedcqsp::engine::GLWindowprivate
m_mouse_pressed_timecqsp::engine::GLWindowprivate
m_mouse_xcqsp::engine::GLWindowprivate
m_mouse_x_on_pressedcqsp::engine::GLWindowprivate
m_mouse_ycqsp::engine::GLWindowprivate
m_mouse_y_on_pressedcqsp::engine::GLWindowprivate
m_scroll_amountcqsp::engine::GLWindowprivate
m_window_heightcqsp::engine::GLWindowprivate
m_window_widthcqsp::engine::GLWindowprivate
MouseButtonCallback(GLFWwindow *_w, int button, int action, int mods)cqsp::engine::GLWindow
MouseButtonDoubleClicked(int btn) constcqsp::engine::GLWindowinlinevirtual
MouseButtonIsHeld(int btn) constcqsp::engine::GLWindowinlinevirtual
MouseButtonIsPressed(int btn) constcqsp::engine::GLWindowinlinevirtual
MouseButtonIsReleased(int btn) constcqsp::engine::GLWindowinlinevirtual
MouseButtonLastReleased(int btn) constcqsp::engine::GLWindowinlinevirtual
MouseDragged() constcqsp::engine::GLWindowinlinevirtual
MouseEnterCallback(GLFWwindow *_w, int entered)cqsp::engine::GLWindowinline
MousePositionCallback(GLFWwindow *_w, double xpos, double ypos)cqsp::engine::GLWindowinline
OnFrame()cqsp::engine::GLWindowvirtual
ScrollCallback(GLFWwindow *_w, double xoffset, double yoffset)cqsp::engine::GLWindowinline
SetCallbacks()cqsp::engine::GLWindowvirtual
SetFullScreen(bool fullscreen) constcqsp::engine::GLWindowvirtual
SetIcon(std::string_view path)cqsp::engine::GLWindowvirtual
SetWindowSize(int width, int height)cqsp::engine::GLWindowinlinevirtual
ShouldExit() constcqsp::engine::GLWindowvirtual
windowcqsp::engine::GLWindow
window_size_changedcqsp::engine::GLWindowprivate
WindowSizeChanged() constcqsp::engine::GLWindowinlinevirtual