Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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Menu when the key escape is pressed, pauses all interaction with the background, displays exit game, options, and other things. More...
#include <syspausemenu.h>
Public Member Functions | |
SysPauseMenu (cqsp::engine::Application &app) | |
void | Init () |
void | DoUI (int delta_time) |
void | DoUpdate (int delta_time) |
Public Member Functions inherited from cqsp::client::systems::SysUserInterface | |
SysUserInterface (cqsp::engine::Application &_app) | |
virtual | ~SysUserInterface ()=default |
cqsp::engine::Application & | GetApp () |
cqsp::common::Universe & | GetUniverse () |
scripting::ScriptInterface & | GetScriptInterface () |
cqsp::asset::AssetManager & | GetAssetManager () |
Private Attributes | |
bool | to_show = false |
bool | to_show_options_window = false |
Additional Inherited Members | |
Public Attributes inherited from cqsp::client::systems::SysUserInterface | |
ImGuiWindowFlags | window_flags = 0 |
Menu when the key escape is pressed, pauses all interaction with the background, displays exit game, options, and other things.
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inlineexplicit |
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virtual |
Implements cqsp::client::systems::SysUserInterface.
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virtual |
Implements cqsp::client::systems::SysUserInterface.
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virtual |
Implements cqsp::client::systems::SysUserInterface.
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private |
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private |