|
Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
|
#include <rmlscene.h>
Public Member Functions | |
| RmlClientScene (engine::Application &app) | |
| template<class T > | |
| void | AddRmlUiSystem () |
| void | CheckUiReload () |
Public Member Functions inherited from cqsp::client::ClientScene | |
| ClientScene (engine::Application &app) | |
| core::Universe & | GetUniverse () |
| core::scripting::ScriptInterface & | GetScriptInterface () |
Public Member Functions inherited from cqsp::engine::Scene | |
| Scene (Application &app) | |
| Scene () | |
| virtual | ~Scene () |
| Application & | GetApp () |
| cqsp::asset::AssetManager & | GetAssetManager () |
| virtual void | Init ()=0 |
| virtual void | Update (float deltaTime)=0 |
| virtual void | Ui (float deltaTime)=0 |
| virtual void | Render (float deltaTime)=0 |
Protected Attributes | |
| std::vector< std::unique_ptr< client::systems::SysRmlUiInterface > > | documents |
|
inlineexplicit |
|
inline |
| void cqsp::client::scene::RmlClientScene::CheckUiReload | ( | ) |
|
protected |