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Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <texture.h>
Public Member Functions | |
| TBOTexture () | |
| ~TBOTexture () | |
Public Member Functions inherited from cqsp::asset::Texture | |
| Texture () | |
| ~Texture () | |
| AssetType | GetAssetType () override |
Public Member Functions inherited from cqsp::asset::Asset | |
| virtual | ~Asset ()=default |
| virtual void | PostLoad (AssetManager &) |
Public Attributes | |
| unsigned int | buffer_id |
Public Attributes inherited from cqsp::asset::Texture | |
| int | width |
| int | height |
| unsigned int | id |
| int | texture_type |
Public Attributes inherited from cqsp::asset::Asset | |
| std::string | path |
| int | accessed = 0 |
Texture buffer object texture
| cqsp::asset::TBOTexture::TBOTexture | ( | ) |
| cqsp::asset::TBOTexture::~TBOTexture | ( | ) |
| unsigned int cqsp::asset::TBOTexture::buffer_id |