Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces
audiointerface.h File Reference
#include <AL/al.h>
#include <AL/alc.h>
#include <spdlog/spdlog.h>
#include <atomic>
#include <fstream>
#include <future>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "engine/audio/audioasset.h"
#include "engine/audio/iaudiointerface.h"

Go to the source code of this file.

Classes

struct  cqsp::engine::audio::AudioChannel
 
class  cqsp::engine::audio::AudioInterface
 

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::engine
 
namespace  cqsp::engine::audio