Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <AL/al.h>
#include <AL/alc.h>
#include <spdlog/spdlog.h>
#include <atomic>
#include <fstream>
#include <future>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "engine/audio/audioasset.h"
#include "engine/audio/iaudiointerface.h"
Go to the source code of this file.
Classes | |
struct | cqsp::engine::audio::AudioChannel |
class | cqsp::engine::audio::AudioInterface |
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::engine |
namespace | cqsp::engine::audio |