Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <AL/al.h>
#include <AL/alc.h>
#include <fstream>
#include <memory>
#include "engine/audio/audioasset.h"
Go to the source code of this file.
Classes | |
class | cqsp::asset::ALAudioAsset |
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::asset |
Functions | |
std::unique_ptr< AudioAsset > | cqsp::asset::LoadOgg (std::ifstream &input) |
std::unique_ptr< AudioAsset > | cqsp::asset::LoadOgg (uint8_t *buffer, int size) |