Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces | Functions
alaudioasset.h File Reference
#include <AL/al.h>
#include <AL/alc.h>
#include <fstream>
#include <memory>
#include "engine/audio/audioasset.h"

Go to the source code of this file.

Classes

class  cqsp::asset::ALAudioAsset
 

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::asset
 

Functions

std::unique_ptr< AudioAsset > cqsp::asset::LoadOgg (std::ifstream &input)
 
std::unique_ptr< AudioAsset > cqsp::asset::LoadOgg (uint8_t *buffer, int size)