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Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <alaudioasset.h>
Public Member Functions | |
| ALAudioAsset () | |
| float | Length () |
| ~ALAudioAsset () | |
Public Member Functions inherited from cqsp::asset::AudioAsset | |
| virtual | ~AudioAsset ()=default |
| AssetType | GetAssetType () override |
Public Member Functions inherited from cqsp::asset::Asset | |
| virtual | ~Asset ()=default |
| virtual void | PostLoad (AssetManager &) |
Public Attributes | |
| ALuint | buffer |
| float | length = 0 |
Public Attributes inherited from cqsp::asset::Asset | |
| std::string | path |
| int | accessed = 0 |
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inline |
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inline |
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inlinevirtual |
Length in seconds.
Implements cqsp::asset::AudioAsset.
| ALuint cqsp::asset::ALAudioAsset::buffer |
| float cqsp::asset::ALAudioAsset::length = 0 |