Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Functions
transfers.cpp File Reference
#include "common/actions/maneuver/transfers.h"
#include <spdlog/spdlog.h>
#include <glm/gtx/norm.hpp>
#include <glm/gtx/vector_angle.hpp>
#include "common/actions/maneuver/commands.h"

Namespaces

namespace  cqsp
 
namespace  cqsp::common
 
namespace  cqsp::common::systems
 

Functions

components::Maneuver_t cqsp::common::systems::TransferFromBody (Universe &universe, const components::types::Orbit &orbit, const components::types::Kinematics &kinematics, double altitude)
 
glm::dvec3 cqsp::common::systems::GetBodyVelocityVectorInOrbitPlane (const components::types::Orbit &orbit, const components::types::Kinematics &body_kinematics)
 
double cqsp::common::systems::GetBodyVelocityVectorInOrbitPlaneTrueAnomaly (const components::types::Orbit &orbit, const components::types::Kinematics &kinematics, const components::types::Kinematics &orbiting_kinematics)