Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
sysstarsystemtree.h
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1/* Conquer Space
2 * Copyright (C) 2021-2025 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
20
21namespace cqsp::client::systems {
26 public:
28
29 void Init();
30 void DoUI(int delta_time);
31 void DoUpdate(int delta_time);
32
33 void SeePlanetSelectable(entt::entity entity);
34 void DoChildTree(entt::entity entity);
35
36 private:
38 entt::entity selected_planet;
39 entt::sparse_set planets;
40};
41} // namespace cqsp::client::systems
Displays the star system tree to show all the planets and moons
Definition: sysstarsystemtree.h:25
int selected_index
Definition: sysstarsystemtree.h:37
void DoChildTree(entt::entity entity)
Definition: sysstarsystemtree.cpp:106
entt::entity selected_planet
Definition: sysstarsystemtree.h:38
void DoUI(int delta_time)
Definition: sysstarsystemtree.cpp:51
void DoUpdate(int delta_time)
Definition: sysstarsystemtree.cpp:89
void SeePlanetSelectable(entt::entity entity)
Definition: sysstarsystemtree.cpp:91
entt::sparse_set planets
Definition: sysstarsystemtree.h:39
void Init()
Definition: sysstarsystemtree.cpp:39
SysStarSystemTree(engine::Application &app)
Definition: sysstarsystemtree.h:27
Definition: application.h:48
Definition: goodviewer.cpp:25